

Currently half implemented - the flat yield is in, but I don't know how to add a column to the promotion table to actually have a promotion affect worker speed, so it's still in progress.

What's more, the improvement theme shines through here - Skycranes grant a promotion to workers built in the city that results in their build speed increasing by some amount (200% is what I first thought of, but that is DEFINITELY subject to balance changes) This not only encourages building improvements (especially advanced ones held back by the time it takes to improve them), it also encourages rapidly re-terraforming to suit your needs - no need to keep a tile a dome if you later decide a Node or Array might be better. The Scaling bonus has again been removed, but in the name of being flashy and impressive enough to justify building, the flat yield has been upped to +10 production, hoping to have raw yield making it distinct from the other production buildings in the Purity affinity. Also has a small subtheme in that it cares about strategic resources more than the other affinities - this encourages it to value specific territory in a way different than Harmony to encourage conflict, but it also ties in to the eventual change to Purity's victory (where Strategic Resources will be very important) Purity: Purity plays a bit different - its focus on Terraforming means that there are lots of bonuses encouraging developing your territory, to the point where you might ignore a basic resource on a tile because hey, Terrascape's just better. Half implemented (+1 Health instead of -1 Unhealth, haven't written the alien buff perk yet) What I'd like to do is make this yield -1 Unhealthiness from Miasma, allowing the circumvention of the local cap, and further allowing for HUGE cities, as well as granting a player perk (which stacks for every Garden constructed) that gives a combat bonus to leashed Alien units, to keep them relevant in the game so there is a reason you might want to leash an Alien when you could otherwise have an army made out of Tier4 units. As it currently stands, rather boring - Miasma tiles yield +1 Health, again allowing big cities and encouraging the spread of Miasma.

I'd like it to be impressive enough to rival a Xeno Titan.
